#include <ArcanaWorldSubsystem.h>
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| | FAsyncStreamingWorker (const TArray< FVector > &InPlayerLocations, const TArray< FVector > &InPointPositions, float InRadiusSq) |
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| void | DoWork () |
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| FORCEINLINE TStatId | GetStatId () const |
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◆ FAsyncStreamingWorker()
| FAsyncStreamingWorker::FAsyncStreamingWorker |
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const TArray< FVector > & |
InPlayerLocations, |
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const TArray< FVector > & |
InPointPositions, |
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float |
InRadiusSq |
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inline |
◆ DoWork()
| void FAsyncStreamingWorker::DoWork |
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◆ GetStatId()
| FORCEINLINE TStatId FAsyncStreamingWorker::GetStatId |
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const |
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inline |
◆ OutProximityResults
| TArray<bool> FAsyncStreamingWorker::OutProximityResults |
◆ PlayerLocations
| TArray<FVector> FAsyncStreamingWorker::PlayerLocations |
◆ PointPositions
| TArray<FVector> FAsyncStreamingWorker::PointPositions |
◆ RadiusSq
| float FAsyncStreamingWorker::RadiusSq |
The documentation for this class was generated from the following files: