LogoArcana  0.0.1
FArcanaStateTreeTask_PlayContextualAnimInputs Struct Reference

#include <ArcanaStateTreeTask_PlayContextualAnim.h>

Inheritance diagram for FArcanaStateTreeTask_PlayContextualAnimInputs:
FArcanaStateTreeTask_PlayContextualAnimInstanceData

Public Attributes

TObjectPtr< AActor > Interactor = nullptr
 
TObjectPtr< AActor > SmartObjectActor = nullptr
 
TObjectPtr< UContextualAnimSceneAsset > SceneAsset = nullptr
 
FName InteractorRole = TEXT("Interactor")
 
FName SmartObjectRole = TEXT("SmartObject")
 

Member Data Documentation

◆ Interactor

TObjectPtr<AActor> FArcanaStateTreeTask_PlayContextualAnimInputs::Interactor = nullptr

◆ InteractorRole

FName FArcanaStateTreeTask_PlayContextualAnimInputs::InteractorRole = TEXT("Interactor")

◆ SceneAsset

TObjectPtr<UContextualAnimSceneAsset> FArcanaStateTreeTask_PlayContextualAnimInputs::SceneAsset = nullptr

◆ SmartObjectActor

TObjectPtr<AActor> FArcanaStateTreeTask_PlayContextualAnimInputs::SmartObjectActor = nullptr

◆ SmartObjectRole

FName FArcanaStateTreeTask_PlayContextualAnimInputs::SmartObjectRole = TEXT("SmartObject")

The documentation for this struct was generated from the following file: