LogoArcana  0.0.1
FSpawnableItemDefinition Struct Reference

#include <ArcanaVirtualizedSpawnTypes.h>

Public Attributes

TSoftClassPtr< AActor > ActorClass
 
FGameplayTag ItemTag
 
FGameplayTag RarityTag
 
FGameplayTag ZoneTypeTag
 
int32 GlobalMaxCount = -1
 

Member Data Documentation

◆ ActorClass

TSoftClassPtr<AActor> FSpawnableItemDefinition::ActorClass

◆ GlobalMaxCount

int32 FSpawnableItemDefinition::GlobalMaxCount = -1

◆ ItemTag

FGameplayTag FSpawnableItemDefinition::ItemTag

◆ RarityTag

FGameplayTag FSpawnableItemDefinition::RarityTag

◆ ZoneTypeTag

FGameplayTag FSpawnableItemDefinition::ZoneTypeTag

The documentation for this struct was generated from the following file: