LogoArcana  0.0.1
ArcanaVirtualizedSpawnTypes.h File Reference
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "Engine/DataTable.h"
#include "ArcanaVirtualizedSpawnTypes.generated.h"

Go to the source code of this file.

Classes

struct  FSpawnableItemDefinition
 
struct  FSmartSpawnRow
 
struct  FPackedSpawnInstance
 

Enumerations

enum class  ESpawnState : uint8 { Unspawned = 0 , AsyncLoading = 1 , Materialized = 2 , PendingRespawn = 3 }
 
enum class  EDataFetchMode : uint8 { LocalDataTable = 0 , RemoteDatabaseAPI = 1 }
 

Enumeration Type Documentation

◆ EDataFetchMode

enum class EDataFetchMode : uint8
strong
Enumerator
LocalDataTable 
RemoteDatabaseAPI 

◆ ESpawnState

enum class ESpawnState : uint8
strong
Enumerator
Unspawned 
AsyncLoading 
Materialized 
PendingRespawn